Diegetic Sound- sound whose source is visible on the screen or whose source is implied to be present by the action of the film:
- voices of characters
- sounds made by objects in the story
- music represented as coming from instruments or the radio etc. in the story space ( = source music)
Non-diegetic Sound- sound whose source is neither visible on the screen nor has been implied to be present in the action:
- narrator's commentary
- sound effects which is added for the dramatic effect
- mood music
Asynchronous Sound- sounds match the action happening on the scene, however it is not precisely synchronised
Sound Effects- a sound other than speech or music made artificially for use in a play, film, or other broadcast production (for example, the wilhelm scream)
Sound Motif- a sound that has symbolic significance and contributes toward the development of theme. It will usually be a sound associated with a character or place.
Sound Bridge- when the scene begins with the carry-over sound from the previous scene before the new sound begins
Dialogue- speech between characters
Voiceover- speech that is non-diegetic and an be heard over the action
Mode of Address- ways in which relations between adressers and addressees are demonstrated through sound. The manner in which the narrative comes across to the audience. This includes the style of language
Direct Address- this is also known as breaking the fourth wall, or breaking verisimilitude (the appearance of a film being true or real), when an actor will speak directly to the audience
Sound Mixing- the process during the post-production stage of a film or a television program in which the collection of recorded sounds are combined into one or more channels along with adjusting the many attributes of the sounds such as the source signals’ level
Sound Perspective- a sound’s position in space as perceived by the viewer given by volume, timbre, and pitch
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